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Combat specializations. Interception. Part A.

The Interceptor is a pilot who catches and keeps the enemy until the main forces of the fleet arrive and / or immobilize enemy ships during combat.
Interceptors fly mainly light, fast and maneuverable ships.
Interceptor ships are often poorly protected, or even not protected at all. These ships perform their specific tasks and survive due to their speed and maneuverability, i.e. by the so called "speed tanking".

The specialization in intercepting is one of the most demanding in Eve to the skill of the pilot, his or her ability to navigate in difficult circumstances. The best interception ships with the fitting can be from two to four times more expensive than a regular Battleship, but their effectiveness for the fleet and the chance of survival is significantly higher than of regular interceptors. On such expensive interceptors are usually piloted by veterans, experts in the field, while inexperienced pilots should better use T2 fitting.

Interceptors are conditionally divided by function and the types of ships.
Light interceptors:
- Tacklers. Fly Frigate* and Interceptor class ships.
- Dictors. The term is derived from the type of ships - Interdictor.

Conditionally heavy:
- Heavy tacklers. Fly on Cruisers* and some Recon ships.
- Heavy-dictors. The term is derived from the type of ships Heavy Interdictor.

* Note: All the types of vehicles marked with an asterisk above are used only during training or for unserios operations. In serious fighting these ships have no place.
The only T1 frigate relatively acceptable in the role of a tackler is the Minmatar Rifter.

Tacklers operate in close proximity to the enemy. Ideally, a light tackler must keep the ship of the enemy until the arrival of heavy tacklers who intercept the target, then the light tackler is either going for the next victim, or retreats to a safe distance. In practice, it often happens that the tackler holds the target, until the latter is killed.
Professional tacklers can hold some targets for a long time, some may say "as long as needed" (however, this is very rare, because help comes on average in 20-30 seconds). Tacklers are the most fragile vessels, often suicides, but they are important, even necessary in a battle.

 
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